Dungeons & Dragons: Dungeon Club: Roll Call: Dungeon Club, Book 1

Strong theme of friendship in fun and positive adventure.
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A Lot or a Little?
The parents' guide to what's in this book.
What Parents Need to Know
Parents need to know that Dungeons & Dragons: Roll Call, is a middle grade graphic novel about two friends who love playing Dungeons & Dragons. It's the first book in the Dungeon Call series. The story is about friendship, standing up to kids who show bullying behavior, and working together as a team to achieve goals. Main character, Jess, is nice but has trouble meeting new people. Still, Jess (and friends, Olivia and Tyler) are all good kids who just like telling stories and playing make-believe adventures. They display humility and compassion and learn how to stand up to mean kids who make fun of them. In their game, which they play on the kitchen or dining room table, they use diagrams, charts, figurines, maps, and dice, to help imagine and play their adventure. In the graphic novel, their adventure is illustrated, and lots of fantastical and magical elements of the D&D universe are featured, including well-known monsters, creatures, magic spells, weapons, and character traits. All the violence is fantasy-based and cartoonish, and there's no blood. However, some monsters or situations might be scary for younger readers. For instance, one of the monster descriptions says: "Gnoll: Slaughtering their victims and devouring their flesh." Various monsters and creatures are shown, including Cthulu-type monsters, frog soldiers, large trolls, huge beetle monsters, and fiery dragons. In the game, kids face peril, cave-ins, being chased, being attacked, traps, being caught in big spider webs, and magic wielding wizards. Also in game, monsters are kicked and punched, hit with weapons, cut in half, exploded, hit with firebombs and magic spells, stabbed in the hand, and thrown into acidic rivers. In the real world, at school, kids face bullying from other kids. One kid gets harassed for "being gay" and gets slammed into lockers. Another kid gets teased and hand sanitizer squirted into her face. Language includes: "boobs," "bully," "freaking," "perverted," and "gay."
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What's the Story?
In DUNGEONS & DRAGONS: DUNGEON CLUB: ROLL CALL, Jess hopes to get through eighth grade by playing a lot of Dungeons & Dragons with her best friend, Olivia. Jess doesn't mind their group of two, but Olivia finds a new person to join them. Jess will have to learn humility, how to seek forgiveness, and how to be a good friend. Together they work to defeat the final boss in their game. They also try to figure out how to stop the mean kid at school from being so mean.
Is It Any Good?
Readers don't have to like or know anything about Dungeons & Dragons to appreciate this fun, positive graphic novel. There's a lot to like about Dungeons & Dragons: Dungeon Club: Roll Call. The main character is likable but flawed, learns a great lesson, and overall, changes for the positively better. Readers also get a healthy dose of the Dungeons & Dragons universe, its lore, creatures, and magic. Essentially, there are two stories here, the made-up Dungeons & Dragons story game the characters play, and the overall story itself. As the kids progress through eighth grade year, they progress through their D&D adventure (their made-up game story), and the lessons they learn in the latter help them better tackle problems they are having with the former (their real-life school). This setup works great and helps readers never get bored, as they get to bounce back and forth between the D&D adventure and the real-world story of the kids' eighth grade school year.
Talk to Your Kids About ...
Families can talk about violence in graphic novels. Did the illustrations of the action and violence in Dungeons & Dragons: Dungeon Club: Roll Call help imagine what was going on? How so?
How would this story be different if it were just words and no art and no illustrations?
Why do you think Kelly was the way she was? Would you forgive her for the things she did? Why or why not?
Book Details
- Author: Molly Knox Ostertag
- Illustrator: Xanthe Bouma
- Genre: Graphic Novel
- Topics: Magic and Fantasy, Friendship, Middle School
- Character Strengths: Empathy, Humility, Teamwork
- Book type: Fiction
- Publisher: HarperAlley
- Publication date: November 29, 2022
- Publisher's recommended age(s): 8 - 12
- Number of pages: 208
- Available on: Audiobook (unabridged), Hardback, iBooks, Kindle
- Award: Common Sense Selection
- Last updated: January 9, 2023
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